Error occured ! We are notified and will try and resolve this as soon as possible.
WARNING! [2] file_put_contents(/home/myedu/domains/myeducationpath.com/app/../html/cache/memory/course_2751_0_e086762d743c0218beb85ea6e1b456cae.txt): Failed to open stream: No such file or directory . Line 75 in file /home/myedu/domains/myeducationpath.com/html/include/class.cache.php. Continue execution. 1545249; index.php; 3.133.109.211; GET; url=courses/2751/game-design-concepts.htm&; ; Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; +claudebot@anthropic.com); ; Executon time: 0 MyEducationPath.com :: Canvas.net : Game Design Concepts

Game Design Concepts

15 votes
Free Closed [?]
Game Design Concepts


This course provides students with a theoretical and conceptual understanding of the field of game design, along with practical exposure to the process of creating a game. Topics covered include iteration, rapid prototyping, mechanics, dynamics, flow theory, the nature of fun, game balance, and user interface design. Primary focus is on non-digital games. The course instructor recommends purchase of one or more textbooks or other course materials. Please see the details below. * Challenges for Game Designers, by Brathwaite & Schreiber. [Required; estimated cost $16.50] This book covers a lot of basic information on both practical and theoretical game design. It will be referenced heavily throughout the course. * Tabletop: Analog Game Design, edited by Costikyan [Required; free as PDF download] This is a collection of essays on tabletop game design and analysis. * Understanding Comics: The Invisible Art, by McCloud. [Recommended; estimated cost $12.50] While this book refers to comics, many of the lessons within it can be applied to game design and other forms of art. It also is written in a comic book format (which makes it fun to read). * A Theory of Fun for Game Design, by Koster. [Recommended; estimated cost $15.50] This book shows the similarities between game design and education. It also incorporated good discussions regarding the concept of Flow.

Categories: Computer Sciences

Comments

Alternatives

-- no alternatives found for the course --
If you know any alternatives, please let us know.

Prerequisites

-- no prerequsites found for the course --
If you can suggest any prerequisite, please let us know.

Paths

No Paths inclusing the course. You can build and share a path with this course included.

Certification Exams

-- there are no exams to get certification after this course --
If your company does certification for those who completed this course then register your company as certification vendor and add your exams to the Exams Directory.

Similar courses

Courses related to the course subject

Let us know when you did the course Game Design Concepts.

Started on: Completed on:
Your grade (if any):
Comments:

Add the course Game Design Concepts to My Personal Education Path.

Start the course on:
Duration of study:
Notes:

Successfully added to your path.

View your path

Select what exam to connect to the course. The course will be displayed on the exam page in the list of courses supported for certification with the exam.


Notes about how the exam certifies students of the course (optional):