Courses tagged with "Impaired homeostatis" (114)
Learn essential tips and tricks you need to know when working with the Unity Game Engine!
Step-by-step tutorial of how to sculpt a detailed character in Zbrush
Create an action hero for a game.
A tour of Blender's modeling, uv mapping, rigging, animating, and rendering.
Learn the pipeline of setting up a completely unique weapon out of Maya and into UDK, and make it fire a custom FX!
Learn to build the complex - but visually stimulating - particle system that phases our character into view!
This course provides an introduction to Pot-Limit Omaha Hi-Lo Split Eight-or-Better (PLO8). The course is introductory i
Learn creating and running first android app. Also learn making more advanced app and cover all topics side by side.
Learn everything you need to know about setting up and importing Animations into UDK - and building a custom cut-scene!
Learn the pro tips and tricks to render perfect normal and AO maps in 3ds Max - faster and without errors every time!
This is a course for the beginner taught by long-time professional player and coach, "Hatfield" Adam Stemple,
Learn basic Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet.
The truth about what game design is, what you need to be good at it, and how to start out. No dreams, just facts.
Learn the absolute complete process on building and publishing your own side-scrolling action game from scratch!
In this complete Intro course, we learn the entire process of building a side-scrolling shooter from start to finish!
Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!
Learn to model and texture trees and foliage using 3ds Max - and set up Master Foliage materials in the UDK game engine!
Have you always dreamed of creating your own Android game, but didn't know where to get started?
Learn the entire workflow of a fantasy treasure chest game asset from start to finish!
Learn the full pipeline for creating this game asset from start to finish, with high poly modeling, texturing, and more!
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