Courses tagged with "Information Theory" (76)
Ecologies of Construction examines the resource requirements for the making and maintenance of the contemporary built environment. This course introduces the field of industrial ecology as a primary source of concepts and methods in the mapping of material and energy expenditures dedicated to construction activities.
This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio, however, is about more than the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.
This subject explores the varied nature and practice of computation in design. We will view computation and design broadly. Computation will include both work done on the computer (digital computing) and by-hand. Design will include both the process of making designs and artifacts, as well as the designs and artifacts themselves. The aim of the course is to develop a view of computation and design beyond the specifics of techniques and tools, and a critical, self-awareness of our own approaches and metaphors for computation and design.
This is a project to assist in the design, drawing, modeling and hopefully constructing of a small Community Children's Center near Guayaquil, Ecuador. For the last year, Nicki Lehrer, from MIT's Aero/Astro Department, has been organizing efforts to build the project. The goal of the workshop is to provide her with a full fleshed out design for the community center so it can be built in the summer of 2007.
The television landscape has changed drastically in the past few years; nowhere is this more prevalent than in the American daytime serial drama, one of the oldest forms of television content. This class examines the history of these "soap operas" and their audiences by focusing on the production, consumption, and media texts of soaps. The class will include discussions of what makes soap operas a unique form, the history of the genre, current experimentation with transmedia storytelling, the online fan community, and comparisons between daytime dramas and primetime serials from 24 to Friday Night Lights, through a study of Procter & Gamble's As the World Turns.
The project for this studio is to design a demonstration project for a site near the French Quarter in New Orleans. The objectives of the project are the following:
- To design more intense housing, community, educational and commercial facilities in four to six story buildings.
- To explore the "space between" buildings as a way of designing and shaping objects.
- To design at three scales - dwelling, cluster and overall.
- To design dwellings where the owners may be able to help build and gain a skill for employment.
- To provide/design facilities that can help the residents to gain education and skills.
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