Courses tagged with "Limits" (59)
Explore the Victorian craze for photography, examine its history, from the earliest images in 1839 and how it has influenced the way we capture and share images today as photography moved from being a niche concern of the few, to one of the most important cultural forms of the modern world.
The level of popularity you experienced in childhood and adolescence is still affecting you today in ways that you may not even realize. Learn about how psychologists study popularity and how these same concepts can be used in adulthood to be more successful at work, become better parents, and have a happier life.
In many ways Scandinavian film and television is a global cultural brand, connected with and exporting some of the cultural and social values connected to a liberal and progressive welfare society. This course deals with the social, institutional and cultural background of film and television in Scandinavia and in a broader European and global context.
Are you curious how superheroes like Batman®, Superman®, Spider-Man®, and The Avengers® became global cultural phenomena appearing in multi-million dollar movies? This course will help you answer that question and improve your understanding of comics as culture. Superman & Batman are Trademarks of DC Comics. Spider-Man & The Avengers are Trademarks of Marvel Comics.
Arnold Steinhardt, first violin of the internationally acclaimed Guarneri String Quartet, invites music listeners to the world of the string quartet repertoire and ensemble. Journey with him and interpretive analysis instructor Mia Chung through the history and features of quartet music, colored by stories of legendary quartets and insights from the stage.
An 11-lesson course teaching a comprehensive overview of analytical theory pertaining to video game media. Topics covered: play and game, emergence versus progression, game mechanics, story, interpretive theory, the culture of games, violence, sex and race in games, and finally, serious games. Estimated workload: 3-5 hrs/wk for non-credit; 7-10 hrs/wk for credit.
This course will take the student through the basics of visual development: from visual storytelling to character design; from creatures to environment design. Beginning with simple visual elements, the student will learn how to create images that tell a story visually, as well as support a production in animation, live action, and video games.
This course introduces students to strategies for style writing of common practice European art music. The issues of harmonic progression, voice leading, and texture are addressed in addition to relevant compositional concepts like repetition, variation, and elaboration. The course aims to offer a creative space even within the restrictions of stylistic emulation.
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