In this class, you will learn the basics of the PGM representation and how to construct them, using both human knowledge and machine learning techniques.
In this class, you will learn fundamental algorithms and mathematical models for processing natural language, and how these can be used to solve practical problems.
In this course you will learn several fundamental principles of algorithm design: divide-and-conquer methods, graph algorithms, practical data structures (heaps, hash tables, search trees), randomized algorithms, and more.
CS101 teaches the essential ideas of Computer Science for a zero-prior-experience audience. The course uses small coding experiments in the browser to play with the nature of computers, understanding their strengths and limitations. Sign up for the "To be announced" session to be notified by email when the class is next run, and sign up for "Self-Study" to start browsing the class materials right away. Self-Study mode makes all the videos and assignments available to be done at your own pace, but without a certificate of completion at the end.
In this course, you will learn how to formalize information and reason systematically to produce logical conclusions. We will also examine logic technology and its applications - in mathematics, science, engineering, business, law, and so forth.
This course will discuss the major ideas used today in the implementation of programming language compilers. You will learn how a program written in a high-level language designed for humans is systematically translated into a program written in low-level assembly more suited to machines!
In this course, we will study the concepts and algorithms behind some of the remarkable successes of computer vision - capabilities such as face detection, handwritten digit recognition, reconstructing three-dimensional models of cities and more.
The course covers the basics: representing games and strategies, the extensive form (which computer scientists call game trees), repeated and stochastic games, coalitional games, and Bayesian games (modeling things like auctions).
ModPo is a fast-paced introduction to modern and contemporary U.S. poetry, with an emphasis on experimental verse, from Dickinson and Whitman to the present. Participants (who need no prior experience with poetry) will learn how to read poems that are supposedly "difficult."
This course covers the essential information that every serious programmer needs to know about algorithms and data structures, with emphasis on applications and scientific performance analysis of Java implementations. Part I covers basic iterable data types, sorting, and searching algorithms.
This course covers the essential information that every serious programmer needs to know about algorithms and data structures, with emphasis on applications and scientific performance analysis of Java implementations.
Learn the ideas and vocabulary for listening to world music, and examine the music of several world music cultures and how they have entered into mainstream popular culture.
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