Courses tagged with "How to Succeed" (27)

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Starts : 2015-06-01
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Coursera Free Closed [?] Computer Sciences BabsonX How to Succeed Nutrition

本課程教授BIM技術的基礎知識,並以貼近實務之工程案例為教學範例,教授BIM塑模之基礎觀念與操作邏輯,並讓學生能實際應用BIM工具於案例實作中。

Starts : 2015-06-01
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Coursera Free Closed [?] Computer Sciences BabsonX Beams Differential+Equations How to Succeed Nutrition

本課程教授BIM技術應用的基本知識及發展潛力,重點放在如何應用BIM資訊模型於實務工程中,包括設計衝突之檢討、工程數量之估算、工程進度之管理等應用。

Starts : 2015-03-16
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Coursera Free Closed [?] Computer Sciences English BabsonX Beams Beginner Differential+Equations Evaluation Evaluation

Learn core distributed computing concepts that underlie today’s and tomorrow’s cloud computing systems.

Starts : 2014-11-03
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Stanford Online. OpenEdX Free Closed [?] Computer Sciences How to Succeed IEEEx Surface+integrals+and+Stokes'+theorem

This course discusses ideas in the implementation of compilers. Learn how a program for humans is translated into a program more suited to machines!

Starts : 2014-07-15
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Stanford Online. OpenEdX Free Closed [?] Computer Sciences How to Succeed IEEEx Surface+integrals+and+Stokes'+theorem

Introduction to Computer Science for a zero-prior-experience audience. Play with little phrases of code to understand what computers are all about.

Starts : 2014-11-03
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Class2Go Free Closed [?] Computer Sciences How to Succeed IEEEx Physics

This course discusses ideas in the implementation of compilers. Learn how a program for humans is translated into a program more suited to machines!

Starts : 2017-03-07
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edX Free Closed [?] Computer Sciences English product differentiation and variety Book distribution Business Chemokines Evaluation

How do you design a mobile app that truly changes people's lives? How can you understand how a new service is being used, both quantitatively and qualitatively? How can you use all of the rich sensing and I/O capabilities of mobile devices to create experiences that go far beyond what's possible on a traditional computer?

Mobile devices are changing the ways that we interact with each other and information in the world. This course will take you from a domain of interest, through generative research, design, usability, implementation and field evaluation of a novel mobile experience. You'll finish the course with a working, field-tested application suitable for release in the app store as well as a deep understanding of human interaction with mobile devices and services.

Based on a popular MIT class that has been taught since 2006 by Frank Bentley of Yahoo Labs and Ed Barrett, a Senior Lecturer at MIT, this course will explore what makes mobile devices unique. A primary focus will be on studying existing behavior and using key findings for design. While writing the code for an app is a part of the class, the majority of the topics will cover designing and evaluating a unique mobile experience. Along the way, you will have opportunities to share your work with other students from around the world! Java experience (or Objective C for iOS users) and a smartphone are required.

All required readings are available within the courseware, courtesy of The MIT Press. A print version of the course textbook, Building Mobile Experiences, is also available for purchase. The MIT Press is offering enrolled students a special 30% discount on books ordered directly through the publisher’s website. To take advantage of this offer, please use promotion code BME30 at The MIT Press site.

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